diff --git a/source/game/PropStatic.cpp b/source/game/PropStatic.cpp
index 77f9b234fedc132b022f36cd4992a145213a114e..5317ded5b23fed5d2d27a66da60b988bc55793a0 100644
--- a/source/game/PropStatic.cpp
+++ b/source/game/PropStatic.cpp
@@ -13,6 +13,12 @@ See the license in LICENSE
 BEGIN_PROPTABLE(CPropStatic)
 	//! Масштаб модели
 	DEFINE_FIELD_FLOATFN(m_fScale, 0, "scale", "Scale", onSetScale, EDITOR_TEXTFIELD)
+
+
+	DEFINE_FIELD_BOOL(m_useTrimeshPhysics, 0, "use_trimesh", "Use trimesh physics", EDITOR_COMBOBOX)
+		COMBO_OPTION("Yes", "1")
+		COMBO_OPTION("No", "0")
+	EDITOR_COMBO_END()
 END_PROPTABLE()
 
 REGISTER_ENTITY(CPropStatic, prop_static);
diff --git a/source/game/PropStatic.h b/source/game/PropStatic.h
index 2bdba86f1ff2fe256808bccb5ec8466ff1149ce4..38114fcb3e3045cff215b055e258058d7c90a12c 100644
--- a/source/game/PropStatic.h
+++ b/source/game/PropStatic.h
@@ -33,7 +33,7 @@ public:
 protected:
 	void onSetScale(float fScale);
 	float m_fScale = 1.0f;
-	bool m_useTrimeshPhysics = true;
+	bool m_useTrimeshPhysics = false;
 };
 
 #endif