diff --git a/source/game/BaseCharacter.cpp b/source/game/BaseCharacter.cpp index 9c130b0be41a9614f3888dfb0671e643035e392d..e11f41959166a54bbd9e95890a59426ad53436e4 100644 --- a/source/game/BaseCharacter.cpp +++ b/source/game/BaseCharacter.cpp @@ -117,6 +117,7 @@ CBaseCharacter::CBaseCharacter(CEntityManager * pMgr): m_flashlight->setColor(float3(1.0f, 0.95f, 0.65f)); //m_flashlight->setShadowType(-1); m_flashlight->setShadowType(1); + m_flashlight->setFlags(m_flashlight->getFlags() | LIGHT_INITIALLY_DARK); m_flashlight->setEnable(false); m_idTaskSpread = SET_INTERVAL(updateSpread, 1.0f / 30.0f);