diff --git a/source/game/BaseCharacter.cpp b/source/game/BaseCharacter.cpp index c034a6362a6e4c8b8b826c92b38de57c163a90d0..3844e5bd2874eaeaaf60b728f1ea2a7debca4755 100644 --- a/source/game/BaseCharacter.cpp +++ b/source/game/BaseCharacter.cpp @@ -97,6 +97,7 @@ CBaseCharacter::CBaseCharacter(CEntityManager * pMgr): m_pCharacter->setFallSpeed(300.0f); //m_pCharacter->setFallSpeed(30.0f); m_pCharacter->setMaxPenetrationDepth(0.1f); + m_pGhostObject->setWorldTransform(startTransform); SPhysics_GetDynWorld()->addCollisionObject(m_pGhostObject, CG_CHARACTER, CG_ALL & ~(CG_DEBRIS | CG_HITBOX | CG_WATER));