diff --git a/source/game/EntityManager.cpp b/source/game/EntityManager.cpp
index f2d82f7da09e995798bf2211b3fad82719c3d5b8..b34b7eb1552a688b9eb38a0a988e5f12ee39c361 100644
--- a/source/game/EntityManager.cpp
+++ b/source/game/EntityManager.cpp
@@ -384,7 +384,7 @@ bool CEntityManager::exportList(const char * file)
 	proptable_t * pTbl;
 	int ic = 0;
 
-	conf->set("meta", "count", "0");
+	// conf->set("meta", "count", "0");
 
 	for(int i = 0, l = m_vEntList.size(); i < l; ++i)
 	{
@@ -1125,7 +1125,7 @@ void CEntityManager::dispatchBaseline(CBaseline *pBaseline)
 			pEnt->setKV("rotation", pNode->Val->c_str());
 		}
 
-		pEnt->setFlags(pEnt->getFlags() | EF_LEVEL);
+		pEnt->setFlags(pEnt->getFlags() | EF_LEVEL | EF_EXPORT);
 	}
 
 	const char *key;