diff --git a/source/game/EntityManager.cpp b/source/game/EntityManager.cpp index f2d82f7da09e995798bf2211b3fad82719c3d5b8..b34b7eb1552a688b9eb38a0a988e5f12ee39c361 100644 --- a/source/game/EntityManager.cpp +++ b/source/game/EntityManager.cpp @@ -384,7 +384,7 @@ bool CEntityManager::exportList(const char * file) proptable_t * pTbl; int ic = 0; - conf->set("meta", "count", "0"); + // conf->set("meta", "count", "0"); for(int i = 0, l = m_vEntList.size(); i < l; ++i) { @@ -1125,7 +1125,7 @@ void CEntityManager::dispatchBaseline(CBaseline *pBaseline) pEnt->setKV("rotation", pNode->Val->c_str()); } - pEnt->setFlags(pEnt->getFlags() | EF_LEVEL); + pEnt->setFlags(pEnt->getFlags() | EF_LEVEL | EF_EXPORT); } const char *key;