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  • *********************
    Using Python on a Mac
    *********************
    
    Python on a Mac running macOS is in principle very similar to Python on
    
    any other Unix platform, but there are a number of additional features such as
    the IDE and the Package Manager that are worth pointing out.
    
    .. _getting-osx:
    
    Getting and Installing MacPython
    ================================
    
    
    macOS since version 10.8 comes with Python 2.7 pre-installed by Apple.  If you wish, you
    
    are invited to install the most recent version of Python 3 from the Python
    
    website (https://www.python.org).  A current "universal binary" build of Python,
    
    which runs natively on the Mac's new Intel and legacy PPC CPU's, is available
    there.
    
    
    What you get after installing is a number of things:
    
    
    * A :file:`Python 3.9` folder in your :file:`Applications` folder. In here
    
      you find IDLE, the development environment that is a standard part of official
    
      Python distributions; and PythonLauncher, which handles double-clicking Python
      scripts from the Finder.
    
    
    * A framework :file:`/Library/Frameworks/Python.framework`, which includes the
      Python executable and libraries. The installer adds this location to your shell
      path. To uninstall MacPython, you can simply remove these three things. A
      symlink to the Python executable is placed in /usr/local/bin/.
    
    The Apple-provided build of Python is installed in
    :file:`/System/Library/Frameworks/Python.framework` and :file:`/usr/bin/python`,
    respectively. You should never modify or delete these, as they are
    
    Apple-controlled and are used by Apple- or third-party software.  Remember that
    if you choose to install a newer Python version from python.org, you will have
    two different but functional Python installations on your computer, so it will
    be important that your paths and usages are consistent with what you want to do.
    
    
    IDLE includes a help menu that allows you to access Python documentation. If you
    are completely new to Python you should start reading the tutorial introduction
    in that document.
    
    If you are familiar with Python on other Unix platforms you should read the
    section on running Python scripts from the Unix shell.
    
    
    How to run a Python script
    --------------------------
    
    
    Your best way to get started with Python on macOS is through the IDLE
    
    integrated development environment, see section :ref:`ide` and use the Help menu
    when the IDE is running.
    
    If you want to run Python scripts from the Terminal window command line or from
    
    the Finder you first need an editor to create your script. macOS comes with a
    
    number of standard Unix command line editors, :program:`vim` and
    :program:`emacs` among them. If you want a more Mac-like editor,
    :program:`BBEdit` or :program:`TextWrangler` from Bare Bones Software (see
    
    http://www.barebones.com/products/bbedit/index.html) are good choices, as is
    
    :program:`TextMate` (see https://macromates.com/). Other editors include
    
    :program:`Gvim` (http://macvim-dev.github.io/macvim/) and :program:`Aquamacs`
    
    (http://aquamacs.org/).
    
    
    To run your script from the Terminal window you must make sure that
    :file:`/usr/local/bin` is in your shell search path.
    
    To run your script from the Finder you have two options:
    
    * Drag it to :program:`PythonLauncher`
    
    * Select :program:`PythonLauncher` as the default application to open your
      script (or any .py script) through the finder Info window and double-click it.
      :program:`PythonLauncher` has various preferences to control how your script is
      launched. Option-dragging allows you to change these for one invocation, or use
      its Preferences menu to change things globally.
    
    
    .. _osx-gui-scripts:
    
    Running scripts with a GUI
    --------------------------
    
    
    With older versions of Python, there is one macOS quirk that you need to be
    
    aware of: programs that talk to the Aqua window manager (in other words,
    anything that has a GUI) need to be run in a special way. Use :program:`pythonw`
    instead of :program:`python` to start such scripts.
    
    
    With Python 3.9, you can use either :program:`python` or :program:`pythonw`.
    
    Python on macOS honors all standard Unix environment variables such as
    
    :envvar:`PYTHONPATH`, but setting these variables for programs started from the
    Finder is non-standard as the Finder does not read your :file:`.profile` or
    
    :file:`.cshrc` at startup. You need to create a file
    :file:`~/.MacOSX/environment.plist`. See Apple's Technical Document QA1067 for
    details.
    
    
    For more information on installation Python packages in MacPython, see section
    :ref:`mac-package-manager`.
    
    
    .. _ide:
    
    The IDE
    =======
    
    MacPython ships with the standard IDLE development environment. A good
    
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    introduction to using IDLE can be found at
    
    http://www.hashcollision.org/hkn/python/idle_intro/index.html.
    
    
    
    .. _mac-package-manager:
    
    Installing Additional Python Packages
    =====================================
    
    There are several methods to install additional Python packages:
    
    * Packages can be installed via the standard Python distutils mode (``python
      setup.py install``).
    
    
    * Many packages can also be installed via the :program:`setuptools` extension
    
      or :program:`pip` wrapper, see https://pip.pypa.io/.
    
    
    
    GUI Programming on the Mac
    ==========================
    
    There are several options for building GUI applications on the Mac with Python.
    
    *PyObjC* is a Python binding to Apple's Objective-C/Cocoa framework, which is
    the foundation of most modern Mac development. Information on PyObjC is
    
    available from https://pypi.org/project/pyobjc/.
    
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    The standard Python GUI toolkit is :mod:`tkinter`, based on the cross-platform
    
    Tk toolkit (https://www.tcl.tk). An Aqua-native version of Tk is bundled with OS
    
    X by Apple, and the latest version can be downloaded and installed from
    
    https://www.activestate.com; it can also be built from source.
    
    
    *wxPython* is another popular cross-platform GUI toolkit that runs natively on
    
    macOS. Packages and documentation are available from https://www.wxpython.org.
    
    *PyQt* is another popular cross-platform GUI toolkit that runs natively on
    macOS. More information can be found at
    
    https://riverbankcomputing.com/software/pyqt/intro.
    
    
    
    Distributing Python Applications on the Mac
    ===========================================
    
    The standard tool for deploying standalone Python applications on the Mac is
    :program:`py2app`. More information on installing and using py2app can be found
    
    at https://pypi.org/project/py2app/.
    
    
    
    Other Resources
    ===============
    
    The MacPython mailing list is an excellent support resource for Python users and
    developers on the Mac:
    
    
    https://www.python.org/community/sigs/current/pythonmac-sig/
    
    
    Another useful resource is the MacPython wiki:
    
    
    https://wiki.python.org/moin/MacPython