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sip
engine
Commits
907da700
Commit
907da700
authored
Jul 7, 2019
by
Ivan Dokunov
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BugFix lighting_com.ps & fileExists method
parent
cf0fb203
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1 merge request
!5
Fix
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2
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2 changed files
build/gamesource/shaders/lighting/lighting_com.ps
+2
-2
2 additions, 2 deletions
build/gamesource/shaders/lighting/lighting_com.ps
source/core/FileSystem.cpp
+1
-1
1 addition, 1 deletion
source/core/FileSystem.cpp
with
3 additions
and
3 deletions
build/gamesource/shaders/lighting/lighting_com.ps
+
2
−
2
View file @
907da700
...
@@ -4,8 +4,8 @@ lighting_blend.ps
...
@@ -4,8 +4,8 @@ lighting_blend.ps
Расчет
освещения
и
заполнение
данными
расчетов
render
targets
Расчет
освещения
и
заполнение
данными
расчетов
render
targets
*
/
*
/
#include
<
..
/struct.h
>
#include
"
..
/struct.h
"
#include
<
..
/mtrl.h
>
#include
"
..
/mtrl.h
"
/
/##########################################################################
/
/##########################################################################
...
...
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source/core/FileSystem.cpp
+
1
−
1
View file @
907da700
...
@@ -234,7 +234,7 @@ bool CFileSystem::fileExists(const char *szPath)
...
@@ -234,7 +234,7 @@ bool CFileSystem::fileExists(const char *szPath)
return
false
;
return
false
;
}
}
return
fileGetSize
(
szP
ath
)
!=
-
1
;
return
fileGetSize
(
p
ath
)
!=
-
1
;
}
}
size_t
CFileSystem
::
fileGetSize
(
const
char
*
szPath
)
size_t
CFileSystem
::
fileGetSize
(
const
char
*
szPath
)
...
...
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