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Created with Raphaël 2.2.015Apr67Mar532116Feb2116Jan25Dec2423222016151228Nov27221930Oct2863Sep2131Aug302927191615726Mar25242320Feb1910Oct18Sep1713919Aug427May20Mar1426Jan26Dec242318171630Nov12111096323Oct19Sep161517Jul125432115Jun121110923May21181498Mar25Feb1828Jan252421129Dec22212019187627Nov2422201914131211512Sep23Aug11Jul10724Jun21231May28191817151411109419Apr717Mar1611109874319Feb12429Jan282423211817107653231Dec302928272423222120191513976532130Nov292827319Oct1110321Aug32131Jul2622201918161311432130Jun2928272624221716151475327May2625231917161514131211109532130Apr292825222120181715972131Mar3031302957Jan2124Dec2319943129Nov25221831Oct211911730Sep252120151410986131Aug3029282725201930Jul29282726some AI related stuffbranchX github/…branchX github/branchXphys_door_rotating introducedadded decal materialMerge branch 'branchX' of dev.ds-servers.com:sip/engine into branchXDoghole movement controller; some collision improvementsOptimized level savingAllow unsnapped rotationMerge branch 'FBX' into 'branchX'update submodule indexMerge remote-tracking branch 'origin/branchX' into FBXAdd FBX pluginMerge branch 'decals' into 'branchX'Decal systemBasic decalsMerge branch 'hwnd_' into 'branchX'Fix file browser windowMerge branch 'new_string' into 'branchX'Update common submoduleMerge branch 'fs_update' into 'branchX'Fix small problemsSmall refactorUpdate fs iteratorsMerge branch 'fs_update' into 'branchX'Update fsAllow using pivot to transformSave IgnoreGroups stateAdded fall damagefunc_narrow_passage entityRename "Up point" to "End point"Split func_ladder to base_mover and func_laddercvars for player speedMerge branch 'ladder' into 'branchX'Updated SMAABBIntersectLinePrevent spawning proxy object when target is not foundAnimate ladder mountingmake XPET_POINTCOORD relativeAdded movement controllersMerge remote-tracking branch 'origin/branchX' into ladderTerraX support for groupingMerge remote-tracking branch 'origin/branchX' into ladder
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