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  • e4a52e5c0ef9ac6bfc1885afd0d9277993461fe8
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Created with Raphaël 2.2.020Nov1914131211512Sep23Aug11Jul10724Jun21231May28191817151411109419Apr717Mar1611109874319Feb12429Jan282423211817107653231Dec302928272423222120191513976532130Nov292827319Oct1110321Aug32131Jul2622201918161311432130Jun2928272624221716151475327May2625231917161514131211109532130Apr292825222120181715972131Mar3031302957Jan2124Dec2319943129Nov25221831Oct211911730Sep252120151410986131Aug3029282725201930Jul29282726252421118765432130Jun282726252322212019171314131210765432131May30292827262522212019151376542130Apr2927252422191817159853131Mar2726251918141311765428Feb27262523212019181713121176432131Jan2928262524232221Support for undo/redo in face editorFace edit toolSkip internal brush facesFixed PSPs detectionLoad brushes in game, hackSmall bugfixFixed brush physics update on transformFixed brush texture lock on rotatingSome fixesSmall fixSmall fixFixed brush cope/paste positioningImproved outline validationFixed warningsMerge branch 'xCSG' into 'branchX'Brush editorxCSG github/xCSGxCSG github/xCSGBrush creation, movement, rotationOutline editor done; some updatesFog shader (basic)hc github/hchc github/hcoutline editorState savingHexaTerria initialSome threading-related fixesAdded roots.ini config fileFixed BVH scene incorrect updateSplit resource manager initialization in two partsMerge remote-tracking branch 'origin/branchX' into UIControlsTool registrationTool buttonsAdded XInitTool methodeditor base classesinitSmall crashfixAdded toolbar and hotkeysFixed rawinput handling with RDP connectionMerge branch 'MaterialSystemFIx' into 'branchX'Small refactor #2Small refactorFix StackOverflow in MaterialSystemFixed x86 build
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