mtl_shader_const_desc.txt 386 Bytes
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VS/PS:
- per scene: (6/7 regs) // set by pipeline // rb3
	- g_mP
	- g_vTimeDelta
	- g_vWinSize
	- g_vNearFarLayers (PS ONLY!)
- per camera: (5 regs) // set by pipeline // rb2
	- g_mV
	- g_vPosCam
- per object: (12 regs) // set by object // rb1
	- g_mW
	- g_mWV
	- g_mWVP
- per material: (3 regs) // set by material // rb0
	- g_vParam
	- g_vParamVS/g_vParamPS
	- g_vDestColor (PS ONLY!)