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- build/engine/shaders/base/static.vs 4 additions, 4 deletionsbuild/engine/shaders/base/static.vs
- build/engine/shaders/default/default.ps 1 addition, 0 deletionsbuild/engine/shaders/default/default.ps
- build/engine/shaders/lighting/lighting_blend.ps 4 additions, 4 deletionsbuild/engine/shaders/lighting/lighting_blend.ps
- build/engine/shaders/lighting/lighting_bound.vs 8 additions, 8 deletionsbuild/engine/shaders/lighting/lighting_bound.vs
- build/engine/shaders/lighting/lighting_bound_debug.ps 10 additions, 0 deletionsbuild/engine/shaders/lighting/lighting_bound_debug.ps
- build/engine/shaders/material/shadow.ps 6 additions, 5 deletionsbuild/engine/shaders/material/shadow.ps
- build/engine/shaders/pp/pp_res_pos.vs 12 additions, 12 deletionsbuild/engine/shaders/pp/pp_res_pos.vs
- build/engine/shaders/ppgensm/ppgensm_direct.ps 14 additions, 13 deletionsbuild/engine/shaders/ppgensm/ppgensm_direct.ps
- build/engine/shaders/ppgensm/ppgensm_point.ps 21 additions, 16 deletionsbuild/engine/shaders/ppgensm/ppgensm_point.ps
- build/engine/shaders/sm/rsmcube.gs 6 additions, 6 deletionsbuild/engine/shaders/sm/rsmcube.gs
- build/engine/shaders/sm/sm_rsm_cube.gs 0 additions, 53 deletionsbuild/engine/shaders/sm/sm_rsm_cube.gs
- build/engine/shaders/sm/sm_rsm_generic.ps 0 additions, 59 deletionsbuild/engine/shaders/sm/sm_rsm_generic.ps
- build/engine/shaders/struct.h 2 additions, 0 deletionsbuild/engine/shaders/struct.h
- source/ambient/SkyBox.cpp 5 additions, 1 deletionsource/ambient/SkyBox.cpp
- source/gcore/ShaderPreprocessor.cpp 5 additions, 0 deletionssource/gcore/ShaderPreprocessor.cpp
- source/gcore/ShaderPreprocessor.h 1 addition, 0 deletionssource/gcore/ShaderPreprocessor.h
- source/gcore/shader.cpp 6 additions, 0 deletionssource/gcore/shader.cpp
- source/light/IXLight.h 10 additions, 2 deletionssource/light/IXLight.h
- source/light/light.cpp 31 additions, 12 deletionssource/light/light.cpp
- source/light/light.h 6 additions, 6 deletionssource/light/light.h
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