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Move sound update to worker thread
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- source/core/Core.cpp 5 additions, 0 deletionssource/core/Core.cpp
- source/core/Core.h 1 addition, 0 deletionssource/core/Core.h
- source/game/GameData.cpp 0 additions, 1 deletionsource/game/GameData.cpp
- source/xEngine/Engine.cpp 0 additions, 2 deletionssource/xEngine/Engine.cpp
- source/xSound/SoundLayer.cpp 7 additions, 5 deletionssource/xSound/SoundLayer.cpp
- source/xSound/SoundSystem.cpp 1 addition, 1 deletionsource/xSound/SoundSystem.cpp
- source/xSound/SoundSystem.h 1 addition, 1 deletionsource/xSound/SoundSystem.h
- source/xSound/plugin_main.cpp 48 additions, 8 deletionssource/xSound/plugin_main.cpp
- source/xcommon/IXCore.h 3 additions, 0 deletionssource/xcommon/IXCore.h
- source/xcommon/IXSoundSystem.h 0 additions, 2 deletionssource/xcommon/IXSoundSystem.h
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