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Support for !this, !parent ent names
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- build/gamesource/shaders/struct.h 2 additions, 0 deletionsbuild/gamesource/shaders/struct.h
- source/game/BaseAnimating.cpp 1 addition, 1 deletionsource/game/BaseAnimating.cpp
- source/game/BaseEntity.cpp 30 additions, 2 deletionssource/game/BaseEntity.cpp
- source/game/BaseEntity.h 3 additions, 0 deletionssource/game/BaseEntity.h
- source/game/PropBreakable.cpp 1 addition, 1 deletionsource/game/PropBreakable.cpp
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