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Some optimizations
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- source/game/BaseAnimating.cpp 2 additions, 8 deletionssource/game/BaseAnimating.cpp
- source/game/BaseAnimating.h 2 additions, 2 deletionssource/game/BaseAnimating.h
- source/game/BaseTrigger.cpp 23 additions, 0 deletionssource/game/BaseTrigger.cpp
- source/game/BaseTrigger.h 3 additions, 0 deletionssource/game/BaseTrigger.h
- source/physics/PhyWorld.cpp 13 additions, 5 deletionssource/physics/PhyWorld.cpp
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