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- build/gamesource/shaders/gdefines.h 2 additions, 0 deletionsbuild/gamesource/shaders/gdefines.h
- build/gamesource/shaders/particles/particles_main.ps 1 addition, 1 deletionbuild/gamesource/shaders/particles/particles_main.ps
- sdks/graphix 1 addition, 1 deletionsdks/graphix
- source/anim/animated.cpp 3 additions, 4 deletionssource/anim/animated.cpp
- source/decals/DecalManager.cpp 11 additions, 1 deletionsource/decals/DecalManager.cpp
- source/decals/DecalManager.h 4 additions, 0 deletionssource/decals/DecalManager.h
- source/editors_utils/axes_helper.cpp 19 additions, 7 deletionssource/editors_utils/axes_helper.cpp
- source/editors_utils/axes_helper.h 2 additions, 2 deletionssource/editors_utils/axes_helper.h
- source/game/crosshair.cpp 27 additions, 34 deletionssource/game/crosshair.cpp
- source/game/crosshair.h 8 additions, 1 deletionsource/game/crosshair.h
- source/gcore/bound.cpp 8 additions, 8 deletionssource/gcore/bound.cpp
- source/gcore/gcore_utils.cpp 14 additions, 2 deletionssource/gcore/gcore_utils.cpp
- source/gcore/sxgcore.cpp 1 addition, 1 deletionsource/gcore/sxgcore.cpp
- source/green/green.cpp 1 addition, 1 deletionsource/green/green.cpp
- source/gui/Desktop.cpp 2 additions, 2 deletionssource/gui/Desktop.cpp
- source/gui/IRenderFrame.cpp 1 addition, 7 deletionssource/gui/IRenderFrame.cpp
- source/light/light.cpp 4 additions, 3 deletionssource/light/light.cpp
- source/light/shadow.cpp 7 additions, 9 deletionssource/light/shadow.cpp
- source/mtrl/material.cpp 18 additions, 0 deletionssource/mtrl/material.cpp
- source/mtrl/material.h 2 additions, 0 deletionssource/mtrl/material.h
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