- Jul 01, 2020
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D-AIRY authored
- Jun 30, 2020
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D-AIRY authored
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Byurrrer authored
Added message of queue CSoundLayer::play, deleted layers through message. Completion thread-safe work of sound system. If owner-layer is stopped then CSoundPlayer::play be status PAUSED. Modified SndQueueMsg. Fixed CSoundPlayer::create
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Byurrrer authored
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Byurrrer authored
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D-AIRY authored
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D-AIRY authored
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D-AIRY authored
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D-AIRY authored
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D-AIRY authored
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D-AIRY authored
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- Jun 29, 2020
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D-AIRY authored
- Jun 28, 2020
- Jun 27, 2020
- Jun 26, 2020
- Jun 24, 2020
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Byurrrer authored
Bugfix MitAL, fixed sounds footsteps, fixed storage new players and emitters, expanded game object sound_player, modified sound interface
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- Jun 21, 2020
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D-AIRY authored
- Jun 17, 2020
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D-AIRY authored
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- Jun 16, 2020
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Byurrrer authored
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- Jun 15, 2020
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Byurrrer authored
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- Jun 14, 2020
- Jun 07, 2020
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Byurrrer authored
- Jun 05, 2020
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D-AIRY authored
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- Jun 03, 2020